using Advantech.Motion; using Newtonsoft.Json; using ProductionControl.Device; using ProductionControl.Utils; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; using System.Xml.Linq; using static ProductionControl.Device.Axis; using static ProductionControl.UI.UIAxis; namespace ProductionControl.UI { public partial class UIAxis : UserControl { SynchronizationContext SyncContext = null; public enum AxisName { [Description("0-Axis")] Axis0 = 0, [Description("1-Axis")] Axis1 = 1, [Description("2-Axis")] Axis2 = 2, [Description("3-Axis")] Axis3 = 3, } public enum AxisType { [Description("默认")] 默认 = 0, [Description("直线电机")] 直线电机 = 1, } public Action log; // private AxisProp axisProp = new AxisProp(); private Axis axis; public UIAxis() { InitializeComponent(); //获取UI线程同步上下文 SyncContext = SynchronizationContext.Current; //init(); } public void init() { try { this.propertyGrid1.SelectedObject = axisProp; axis = new Axis(); axis.log = log; axis.start(); //STATE axis.axisStateEvent += new System.Action((axisIndex, type, stateValue) => { if (axisIndex != (int)axisProp.AxisIndex) return; switch (type) { case AxisStateType.AxisState: if (axisProp.AxState != (AxisState)stateValue) { axisProp.AxState = (AxisState)stateValue; this.refreshUI(); } break; case AxisStateType.AxisIOState: if (axisProp.AxIOStatus != stateValue) { axisProp.AxIOStatus = stateValue; axisProp.ALM = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_ALM) > 0;//需IO close if (axisProp.ALM) log?.Invoke(2, $"Axis{axisIndex} ALM!!!"); axisProp.EMG = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_EMG) > 0;//需重置 state if (axisProp.EMG) log?.Invoke(2, $"Axis{axisIndex} EMG!!!"); axisProp.LMTP = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_LMTP) > 0;//右极限 true->false axisProp.LMTN = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_LMTN) > 0;//左极限 axisProp.ORG = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_ORG) > 0; axisProp.SVON = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_SVON) > 0; this.refreshUI(); } break; case AxisStateType.AxisMotionState: if (axisProp.AxMotionState != stateValue) { axisProp.AxMotionState = stateValue; this.refreshUI(); } break; } }); //位置POS axis.axisPosEvent += new System.Action((axisIndex, type, pos) => { if (axisIndex != (int)axisProp.AxisIndex) return; switch (type) { case AxisPosType.CmdPos: if (axisProp.CmdPos != pos) { axisProp.CmdPos = pos; this.refreshUI(); } break; case AxisPosType.ActualPos: if (axisProp.ActualPos != pos) { axisProp.ActualPos = pos; this.refreshUI(); } break; } }); refreshAxisVelParam(); this.toolStrip1.Enabled = true; this.propertyGrid1.Enabled = true; } catch (Exception ex) { this.toolStrip1.Enabled = false; this.propertyGrid1.Enabled = false; MessageBox.Show(ex.Message, "失败", MessageBoxButtons.OK, MessageBoxIcon.Error); this.closeDev(); } } private void refreshUI() { SyncContext.Post(m => { var result = m as string; propertyGrid1.Refresh(); tbtnJogOnOff.Text = (axisProp.AxState == AxisState.STA_AX_EXT_JOG) ? "关闭Jog" : "开启Jog"; tbtnLeft.Enabled = tbtnRight.Enabled = (axisProp.AxState == AxisState.STA_AX_EXT_JOG); }, "异步操作完成结果"); } private void refreshAxisVelParam() { var values = axis.getAxisVelParam((int)axisProp.AxisIndex); axisProp.VelLow = values[0]; axisProp.VelHigh = values[1]; axisProp.Acc = values[2]; axisProp.Dec = values[3]; //axisProp.VelLow = values[4]; } private void closeDev() { try { if (axis == null) return; axis.stop(); } catch (Exception ex) { this.toolStrip1.Enabled = false; this.propertyGrid1.Enabled = false; MessageBox.Show(ex.Message, "失败", MessageBoxButtons.OK, MessageBoxIcon.Error); } } protected override void OnHandleDestroyed(EventArgs e) { base.OnHandleDestroyed(e); // 在此添加需要手动释放资源的代码 this.closeDev(); } private void tbtnRun_Click(object sender, EventArgs e) { try { axis.setAxisVelParam(axisProp.VelLow, axisProp.VelHigh, axisProp.Acc, axisProp.Dec, (int)axisProp.AxisIndex); axis.move_ptp((int)axisProp.AxisIndex, axisProp.Value, axisProp.IsAbsPos); //running... } catch(Exception ex) { MessageBox.Show(ex.Message, "失败", MessageBoxButtons.OK, MessageBoxIcon.Error); } } private void tbtnExport_Click(object sender, EventArgs e) { string filePath = FileUtil.saveAsFile($"Axis{(int)axisProp.AxisIndex}配置.json", "JSON|*.json"); if (filePath != "") { string jsonText = axisProp.serialize(); File.WriteAllText(filePath, jsonText); MessageBox.Show("保存成功!", "成功", MessageBoxButtons.OK, MessageBoxIcon.Information); } } private void tbtnImport_Click(object sender, EventArgs e) { string filePath = FileUtil.openFile("JSON|*.json"); if (filePath != "") { string jsonText = File.ReadAllText(filePath); axisProp.deserialize(jsonText); this.propertyGrid1.Refresh(); //this.propertyGrid1.SelectedObject= axisProp; //MessageBox.Show("加载成功!", "成功", MessageBoxButtons.OK, MessageBoxIcon.Information); } } private void tbtnHome_Click(object sender, EventArgs e) { if (axisProp.DeviceType == AxisType.默认) { axis.home((int)axisProp.AxisIndex); } else //直线电机 { axis.move_ptp((int)axisProp.AxisIndex, - axisProp.ActualPos, false); } } private void tbtnLeft_MouseDown(object sender, MouseEventArgs e) { axis.jog((int)axisProp.AxisIndex, 0); } private void tbtnLeft_MouseUp(object sender, MouseEventArgs e) { axis.stopDec(); } private void tbtnRight_MouseDown(object sender, MouseEventArgs e) { axis.jog((int)axisProp.AxisIndex, 1); } private void tbtnRight_MouseUp(object sender, MouseEventArgs e) { axis.stopDec(); } private void tbtnJogOnOff_Click(object sender, EventArgs e) { if(axisProp.AxState==AxisState.STA_AX_EXT_JOG) { axis.closeJogMode((int)axisProp.AxisIndex); //tbtnJogOnOff.Text = "开启Jog"; } else { axis.openJogMode((int)axisProp.AxisIndex); //tbtnJogOnOff.Text = "关闭Jog"; } } private void tbtnStop_Click(object sender, EventArgs e) { axis.stopDec((int)axisProp.AxisIndex); } private void tbtnRestState_Click(object sender, EventArgs e) { axis.resetAxisState((int)axisProp.AxisIndex); } private void tbtnResetPos_Click(object sender, EventArgs e) { axis.resetCmdPosition((int)axisProp.AxisIndex); axis.resetActualPosition((int)axisProp.AxisIndex); } private void propertyGrid1_PropertyValueChanged(object s, PropertyValueChangedEventArgs e) { //其中包含了两个重要的属性:OldValue和ChangeItem。 //ChangeItem是“PropertyDescriptorGridEntry”类型。一般可以通过ChangeItem.PropertyDescriptor.ComponentType查找到属性的实际类型。 //而通过ChangeItem的Label,则可以查看到当前在属性编辑输入框中显示的值。 string className = e.ChangedItem.PropertyDescriptor.ComponentType.Name; string propertyName = e.ChangedItem.PropertyDescriptor.Name; var oldValue = e.OldValue; var newValue = e.ChangedItem.Value; switch (propertyName) { case "AxisIndex": refreshAxisVelParam(); break; } } } }