banboshi_V1/halftoneproject-master/Code/UI/UIAxis.cs
2023-10-31 13:19:29 +08:00

303 lines
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C#
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using Advantech.Motion;
using Newtonsoft.Json;
using ProductionControl.Device;
using ProductionControl.Utils;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Xml.Linq;
using static ProductionControl.Device.Axis;
using static ProductionControl.UI.UIAxis;
namespace ProductionControl.UI
{
public partial class UIAxis : UserControl
{
SynchronizationContext SyncContext = null;
public enum AxisName
{
[Description("0-Axis")]
Axis0 = 0,
[Description("1-Axis")]
Axis1 = 1,
[Description("2-Axis")]
Axis2 = 2,
[Description("3-Axis")]
Axis3 = 3,
}
public enum AxisType
{
[Description("默认")]
= 0,
[Description("直线电机")]
线 = 1,
}
public Action<int, string> log;
//
private AxisProp axisProp = new AxisProp();
private Axis axis;
public UIAxis()
{
InitializeComponent();
//获取UI线程同步上下文
SyncContext = SynchronizationContext.Current;
//init();
}
public void init()
{
try
{
this.propertyGrid1.SelectedObject = axisProp;
axis = new Axis();
axis.log = log;
axis.start();
//STATE
axis.axisStateEvent += new System.Action<int, AxisStateType, uint>((axisIndex, type, stateValue) => {
if (axisIndex != (int)axisProp.AxisIndex)
return;
switch (type)
{
case AxisStateType.AxisState:
if (axisProp.AxState != (AxisState)stateValue)
{
axisProp.AxState = (AxisState)stateValue;
this.refreshUI();
}
break;
case AxisStateType.AxisIOState:
if (axisProp.AxIOStatus != stateValue)
{
axisProp.AxIOStatus = stateValue;
axisProp.ALM = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_ALM) > 0;//需IO close
if (axisProp.ALM) log?.Invoke(2, $"Axis{axisIndex} ALM!!!");
axisProp.EMG = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_EMG) > 0;//需重置 state
if (axisProp.EMG) log?.Invoke(2, $"Axis{axisIndex} EMG!!!");
axisProp.LMTP = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_LMTP) > 0;//右极限 true->false
axisProp.LMTN = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_LMTN) > 0;//左极限
axisProp.ORG = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_ORG) > 0;
axisProp.SVON = (stateValue & (uint)Ax_Motion_IO.AX_MOTION_IO_SVON) > 0;
this.refreshUI();
}
break;
case AxisStateType.AxisMotionState:
if (axisProp.AxMotionState != stateValue)
{
axisProp.AxMotionState = stateValue;
this.refreshUI();
}
break;
}
});
//位置POS
axis.axisPosEvent += new System.Action<int, AxisPosType, double>((axisIndex, type, pos) => {
if (axisIndex != (int)axisProp.AxisIndex)
return;
switch (type)
{
case AxisPosType.CmdPos:
if (axisProp.CmdPos != pos)
{
axisProp.CmdPos = pos;
this.refreshUI();
}
break;
case AxisPosType.ActualPos:
if (axisProp.ActualPos != pos)
{
axisProp.ActualPos = pos;
this.refreshUI();
}
break;
}
});
refreshAxisVelParam();
this.toolStrip1.Enabled = true;
this.propertyGrid1.Enabled = true;
}
catch (Exception ex)
{
this.toolStrip1.Enabled = false;
this.propertyGrid1.Enabled = false;
MessageBox.Show(ex.Message, "失败", MessageBoxButtons.OK, MessageBoxIcon.Error);
this.closeDev();
}
}
private void refreshUI()
{
SyncContext.Post(m =>
{
var result = m as string;
propertyGrid1.Refresh();
tbtnJogOnOff.Text = (axisProp.AxState == AxisState.STA_AX_EXT_JOG) ? "关闭Jog" : "开启Jog";
tbtnLeft.Enabled = tbtnRight.Enabled = (axisProp.AxState == AxisState.STA_AX_EXT_JOG);
}, "异步操作完成结果");
}
private void refreshAxisVelParam()
{
var values = axis.getAxisVelParam((int)axisProp.AxisIndex);
axisProp.VelLow = values[0];
axisProp.VelHigh = values[1];
axisProp.Acc = values[2];
axisProp.Dec = values[3];
//axisProp.VelLow = values[4];
}
private void closeDev()
{
try
{
if (axis == null)
return;
axis.stop();
}
catch (Exception ex)
{
this.toolStrip1.Enabled = false;
this.propertyGrid1.Enabled = false;
MessageBox.Show(ex.Message, "失败", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
protected override void OnHandleDestroyed(EventArgs e)
{
base.OnHandleDestroyed(e);
// 在此添加需要手动释放资源的代码
this.closeDev();
}
private void tbtnRun_Click(object sender, EventArgs e)
{
try
{
axis.setAxisVelParam(axisProp.VelLow, axisProp.VelHigh, axisProp.Acc, axisProp.Dec, (int)axisProp.AxisIndex);
axis.move_ptp((int)axisProp.AxisIndex, axisProp.Value, axisProp.IsAbsPos);
//running...
}
catch(Exception ex)
{
MessageBox.Show(ex.Message, "失败", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
private void tbtnExport_Click(object sender, EventArgs e)
{
string filePath = FileUtil.saveAsFile($"Axis{(int)axisProp.AxisIndex}配置.json", "JSON|*.json");
if (filePath != "")
{
string jsonText = axisProp.serialize();
File.WriteAllText(filePath, jsonText);
MessageBox.Show("保存成功!", "成功", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
}
private void tbtnImport_Click(object sender, EventArgs e)
{
string filePath = FileUtil.openFile("JSON|*.json");
if (filePath != "")
{
string jsonText = File.ReadAllText(filePath);
axisProp.deserialize(jsonText);
this.propertyGrid1.Refresh();
//this.propertyGrid1.SelectedObject= axisProp;
//MessageBox.Show("加载成功!", "成功", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
}
private void tbtnHome_Click(object sender, EventArgs e)
{
if (axisProp.DeviceType == AxisType.)
{
axis.home((int)axisProp.AxisIndex);
}
else //直线电机
{
axis.move_ptp((int)axisProp.AxisIndex, - axisProp.ActualPos, false);
}
}
private void tbtnLeft_MouseDown(object sender, MouseEventArgs e)
{
axis.jog((int)axisProp.AxisIndex, 0);
}
private void tbtnLeft_MouseUp(object sender, MouseEventArgs e)
{
axis.stopDec();
}
private void tbtnRight_MouseDown(object sender, MouseEventArgs e)
{
axis.jog((int)axisProp.AxisIndex, 1);
}
private void tbtnRight_MouseUp(object sender, MouseEventArgs e)
{
axis.stopDec();
}
private void tbtnJogOnOff_Click(object sender, EventArgs e)
{
if(axisProp.AxState==AxisState.STA_AX_EXT_JOG)
{
axis.closeJogMode((int)axisProp.AxisIndex);
//tbtnJogOnOff.Text = "开启Jog";
}
else
{
axis.openJogMode((int)axisProp.AxisIndex);
//tbtnJogOnOff.Text = "关闭Jog";
}
}
private void tbtnStop_Click(object sender, EventArgs e)
{
axis.stopDec((int)axisProp.AxisIndex);
}
private void tbtnRestState_Click(object sender, EventArgs e)
{
axis.resetAxisState((int)axisProp.AxisIndex);
}
private void tbtnResetPos_Click(object sender, EventArgs e)
{
axis.resetCmdPosition((int)axisProp.AxisIndex);
axis.resetActualPosition((int)axisProp.AxisIndex);
}
private void propertyGrid1_PropertyValueChanged(object s, PropertyValueChangedEventArgs e)
{
//其中包含了两个重要的属性OldValue和ChangeItem。
//ChangeItem是“PropertyDescriptorGridEntry”类型。一般可以通过ChangeItem.PropertyDescriptor.ComponentType查找到属性的实际类型。
//而通过ChangeItem的Label则可以查看到当前在属性编辑输入框中显示的值。
string className = e.ChangedItem.PropertyDescriptor.ComponentType.Name;
string propertyName = e.ChangedItem.PropertyDescriptor.Name;
var oldValue = e.OldValue;
var newValue = e.ChangedItem.Value;
switch (propertyName)
{
case "AxisIndex":
refreshAxisVelParam();
break;
}
}
}
}