62 lines
1.8 KiB
C#
62 lines
1.8 KiB
C#
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using Models;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace LeatherApp.UIExtend
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{
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public partial class UIDefectEdit : UserControl
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{
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/// <summary>
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/// code,name
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/// </summary>
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public Action<string, string> CodeChangeEvent;
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public UIDefectEdit()
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{
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InitializeComponent();
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init();
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}
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private void init()
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{
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var list = Config.defectItemList.Select(x => new { code = x.Value<string>("code"), name = x.Value<string>("name") }).ToList();
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uiComboBox1.ValueMember = "code";
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uiComboBox1.DisplayMember = "name";
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uiComboBox1.DataSource = list;
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}
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[Description("忽略"), Category("自定义")]
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public bool Checked
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{
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get { return this.uiCheckBox1.Checked; }
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set { this.uiCheckBox1.Checked = value; }
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}
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[Description("瑕疵"), Category("自定义")]
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public string Code
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{
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get { return this.uiComboBox1.SelectedValue.ToString(); }
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set { this.uiComboBox1.SelectedValue = value; }
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}
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private void uiComboBox1_SelectedIndexChanged(object sender, EventArgs e)
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{
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string code = uiComboBox1.SelectedValue.ToString();
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string name = uiComboBox1.SelectedText.ToString();
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if (this.Tag != null)
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{
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var item = (DefectInfo)this.Tag;
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item.Code = code;
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item.Name = name;
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}
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CodeChangeEvent?.Invoke(code,name);
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}
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}
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}
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