using Sunny.UI; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace LeatherApp.Page { public partial class OffsetFrm : Form { public OffsetFrm() { InitializeComponent(); } private void OffsetFrm_Load(object sender, EventArgs e) { this.numericUpDown1.Value = (decimal)Config.DataOffset1; this.numericUpDown2.Value = (decimal)Config.DataOffset2; this.numericUpDown3.Value = (decimal)Config.DataOffset3; } private void button1_Click(object sender, EventArgs e) { Config.DataOffset1 = (double)this.numericUpDown1.Value; Config.DataOffset2 = (double)this.numericUpDown2.Value; Config.DataOffset3 = (double)this.numericUpDown3.Value; IniFile ini = new IniFile(Config.appBasePath + "\\SysConfig.ini"); //[LOG] ini.Write("HouDuOffset", "DataOffset1", (double)this.numericUpDown1.Value); ini.Write("HouDuOffset", "DataOffset2", (double)this.numericUpDown2.Value); ini.Write("HouDuOffset", "DataOffset3", (double)this.numericUpDown3.Value); } } }