using Models; using Sunny.UI; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace LeatherApp.Page { public partial class GetHeightFrm : UIEditForm { public Thickness Thickness { get; set; } public GetHeightFrm(double yDis) { InitializeComponent(); numYDis.Text = yDis.ToString(); numHeight1.Select(); numHeight1.Focus(); } private void btnCancel_Click(object sender, EventArgs e) { this.Close(); } private void btnOK_Click(object sender, EventArgs e) { Thickness = new Thickness(); Thickness.Y_Dis = double.Parse(numYDis.Text) * 100; //cm Thickness.Value1 = double.Parse(numHeight1.Text); Thickness.Value2 = double.Parse(numHeight2.Text); Thickness.Value3 = double.Parse(numHeight3.Text); this.Close(); } private void numHeight1_KeyDown(object sender, KeyEventArgs e) { if(e.KeyCode == Keys.Enter) { numHeight2.Select(); numHeight2.Focus(); } } private void numHeight2_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Enter) { numHeight3.Select(); numHeight3.Focus(); } } private void numHeight3_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Enter) { btnOK.Select(); btnOK.Focus(); } } } }